Examples of experimental/art games

Screenshot from Every Day The Same Dream
Screenshot from Every Day The Same Dream

We’ve been playing The Company of Myself and Dys4ia in today’s Games Club at work, run by Tomas Rawlings. This sparked off a conversation about experimental/art games (which I’m not going to try and define here, I think you’ll get the gist) and some really great examples were mentioned. I thought it would be useful to collate these somewhere, not least because every time this subject comes up I have to try and dig up the examples I dimly remember to send people links, “oh it’s this game about suicide or something by an, um, Daniel someone, I’ll go look it up”.

So here’s my list, with several examples via Danny Birchall (updated to add examples from Phil Stuart).

Update 22.09.12 Some more examples from Mathias Poulsen, who has two lists for “Poetic” and “Newsgames“, I think I like “poetic” and “news” better as descriptions.

Anyone got more good or interesting examples I can add to the list?

6 thoughts on “Examples of experimental/art games”

    1. Aha, it is beautiful, and lovely, but is it an *art* game? Discuss :). NB, I hate getting into discussions about whether something is or isn’t art, but I guess part of what I was going for with these games were that they are expressing something in particular. I bet Danny Birchall has something to say about this…

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